I am sorry I left this thread for some time (the email subscribe not always works)
but I have to say this project is not dead, and I am making slow but good progress.
please checkout the latest demo at http://f-lf2.blogspot.hk/search/label/latest-demo.
bugs have been fixed since and I have expanded the implementation to cover character grab and throw, and weapon (currently stick only).
but I have to say this project is not dead, and I am making slow but good progress.
please checkout the latest demo at http://f-lf2.blogspot.hk/search/label/latest-demo.
bugs have been fixed since and I have expanded the implementation to cover character grab and throw, and weapon (currently stick only).
(09-26-2012, 05:17 PM)savail Wrote: I have found 1 bug in your demo. When you constantly move right and push once the key to move left the character changes direction but still moves rightthis is key collision. now when you press left right at the same time, it will stay.
Quote:the bandits cant grappleit is now supported, and with throw lying man!
Quote:i always need to hold a direction to dash - this makes performing an instant back dash impossibleit is a common misunderstanding. in LF2 you always have to hold a direction (at the moment touching the ground after a jump) to dash. I have tested this many times. though I am not sure about `instant back dash`. maybe it is a kind of `special move`.
Quote:if some one else came on this site then can he play with mevery unfortunately this is game networking requires very much extra work. but the problem is largely technical, where the network (through a browser) may not be fast enough to support real time gaming.