The super smash brothers sandbag enters lf2 to give us a new combo experience!
I have started this at the official forum and now migrated it over here upon the result of a 2 years lasting poll.
List of sandbag combos:
to be expanded by anyone - only the first one to submit a combo will be listed for it here
if you see a combo missing its animation you can try to perform it yourself and claim the spot
How to submit your own combos to the list:
- download the sandbag and install it to your lf2
- choose two human players with different teams and one or more computer sandbags
- decide on which of the two characters to use and whether to do it with or without bouncing
- record your combo and submit the .gif in this thread
Bouncing:
a sandbag will belong to the team that first hits him:
![[Image: teamyu4.gif]](http://img76.imageshack.us/img76/8206/teamyu4.gif)
a sandbag on your team will not bounce after you hit him,
however if he is not on your team he will bounce once:
![[Image: hitam6.gif]](http://img108.imageshack.us/img108/9049/hitam6.gif)
some combos become easier or possible at all with this option
but it also requires you to react onto a random action by the sandbag that can knock you out
Combo Rules:
- a combo includes at least two different attacks (may include any move the character can perform)
- a combo is performed by only one character on only one sandbag
- combos without bouncing end once the sandbag touches the ground
- combos with bouncing end once the sandbag lies on the ground (bounced and did not get attacked again)
- a combo also ends when the sandbag leaves the map or gets destroyed (try hard)
- the character may get knocked out during the combo, but not fall to the ground (flip instead)
- F6 and original weapons are allowed, there is no length limit
- last rule: there is no need to pay attention to any of these - but I will use them to decide on what exactly your combo is
Recording:
I personally use camstudio for recording
and used to crop and convert it with imageready (included in CS2)
but now I convert with openAviToGif
hosting them at imageshack
please tell us what you use so I can list it here:
virtualdub for cutting
I have started this at the official forum and now migrated it over here upon the result of a 2 years lasting poll.
List of sandbag combos:
to be expanded by anyone - only the first one to submit a combo will be listed for it here
if you see a combo missing its animation you can try to perform it yourself and claim the spot
- Davis (Click to View)Woody (Click to View)Dennis (Click to View)Freeze (Click to View)Firen (Click to View)Louis (Click to View)Rudolf (Click to View)Henry (Click to View)John (Click to View)Deep (Click to View)Bandit (Click to View)Hunter (Click to View)Mark (Click to View)Jack (Click to View)Sorcerer (Click to View)Monk (Click to View)Jan (Click to View)Knight (Click to View)Justin (Click to View)Bat (Click to View)LouisEX (Click to View)Firzen (Click to View)Julian (Click to View)Template (Click to View)
How to submit your own combos to the list:
- download the sandbag and install it to your lf2
- choose two human players with different teams and one or more computer sandbags
- decide on which of the two characters to use and whether to do it with or without bouncing
- record your combo and submit the .gif in this thread
Bouncing:
a sandbag will belong to the team that first hits him:
![[Image: teamyu4.gif]](http://img76.imageshack.us/img76/8206/teamyu4.gif)
a sandbag on your team will not bounce after you hit him,
however if he is not on your team he will bounce once:
![[Image: hitam6.gif]](http://img108.imageshack.us/img108/9049/hitam6.gif)
some combos become easier or possible at all with this option
but it also requires you to react onto a random action by the sandbag that can knock you out
Combo Rules:
- a combo includes at least two different attacks (may include any move the character can perform)
- a combo is performed by only one character on only one sandbag
- combos without bouncing end once the sandbag touches the ground
- combos with bouncing end once the sandbag lies on the ground (bounced and did not get attacked again)
- a combo also ends when the sandbag leaves the map or gets destroyed (try hard)
- the character may get knocked out during the combo, but not fall to the ground (flip instead)
- F6 and original weapons are allowed, there is no length limit
- last rule: there is no need to pay attention to any of these - but I will use them to decide on what exactly your combo is
Recording:
I personally use camstudio for recording
and used to crop and convert it with imageready (included in CS2)
but now I convert with openAviToGif
hosting them at imageshack
please tell us what you use so I can list it here:
virtualdub for cutting

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