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[Concept Idea] Global Combo System
#10
I don't know whether you are missing something - I would have to try and make it step by step myself to check that ...
You sure can keep the teleports in.

About the alternative launching method:
It's much more specific and may work with less characters or require more careful sprite work. Also I'm not a big fan of turning characters into energy.
But I like how the launched character is charged with an attack from the launcher. (The explosion in that example)
This could be added to the normal crarry/throw thing too.

edit: I would like it to be visible during the throw already though. Not just appear out of nowhere at the end.
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Messages In This Thread
[Concept Idea] Global Combo System - by Alblaka - 02-05-2013, 09:11 AM
RE: [Concept Idea] Global Combo System - by YinYin - 02-06-2013, 06:26 PM



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