03-19-2013, 09:11 PM
(This post was last modified: 03-24-2013, 07:45 PM by Bla bla bla 44.)
EXG9 Wrote:Good, but you should try to make various pose instead just standing, I mean it, because later you will get stuck at other like punch or falling, well some people do, like meYeah, i guess i should. As i've already mentioned i also like to make sheets of some sprite i make. Here's an example:
![[Image: sir0.png]](http://imageshack.us/a/img109/5312/sir0.png)
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But i use bases for every character i make. For the next sprite i'll make a new pose or if i have time i'll make a whole animation like the one in my profile.
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EXG9 Wrote:maybe instead making lots of hair waves or how these things are called, try to make more simple because sprite body shading is not so detailed.The hair was a real problem. I did what i could. As for the body shading, you'll see in my past sprites that i usually keep body shading simple. He also didn't have much space for it. :P
Mundvoll hair fix, bit not match with whole sprite, because it has dark and much more ligher shades, unlike whole body.
But still good.
EXG9 Wrote:+ was not afraid of live showI acctually was thinking if i could go with it. It went pretty good in my opinion.
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EXG9 Wrote:that was my opinion, if I offended you, please pm me and we will make it clear.Haha, no why would i be offended. I am posting the sprite in order to get critiques and eventually improve.
Thanks for the comment.
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![[Image: double-jump-YinYin-base-1.gif]](http://i1245.photobucket.com/albums/gg586/Blablabla445/double-jump-YinYin-base-1.gif)
This is an inspiration from:
-YinYin's Character Development guide, to be more specific i took one of those bases.
-Urban Rivals' clan Skeelz, I took their uniform
I hope it's good. ^^
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