10-09-2008, 01:00 PM
(This post was last modified: 10-09-2008, 01:03 PM by Gangster95.)
earthquake
you make at first a data
id: 777777 type: 3 file:\data\earthquake.dat
than you copy henry wind but give the data the name "earthquake"
now you have the standart
then you give a charackter the move and then facing: 100 or more until the field is full of henry wind
then you program the attack so how johns distriblabla D^A so that henry wind attack the eminy but the attack don´t dies and go to attack the charackter behind him and all behind him
then you give the attack a big zwidth very big and give make the attack so that everry charackter who will be attack is trowing dvy: -500 and so all charackters will be attack in fornt of you and they will be throw away very far
or you copy "teras earthuake and switch the skin haha"
you make at first a data
id: 777777 type: 3 file:\data\earthquake.dat
than you copy henry wind but give the data the name "earthquake"
now you have the standart
then you give a charackter the move and then facing: 100 or more until the field is full of henry wind
then you program the attack so how johns distriblabla D^A so that henry wind attack the eminy but the attack don´t dies and go to attack the charackter behind him and all behind him
then you give the attack a big zwidth very big and give make the attack so that everry charackter who will be attack is trowing dvy: -500 and so all charackters will be attack in fornt of you and they will be throw away very far
or you copy "teras earthuake and switch the skin haha"

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