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Add defence to catching frame
#1
I was wondering: how can I add defence to a frame where the character tries to catch the opponent? Catching uses state: 9, so I can't do it the regular way with state: 7. A simple way to do this with an ITR f.e. that blocks punches but doesn't block heavy attacks such as Julian's soul bomb?
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Messages In This Thread
Add defence to catching frame - by Memento - 05-01-2013, 09:40 AM
RE: Add defence to catching frame - by YinYin - 05-01-2013, 10:29 AM
RE: Add defence to catching frame - by Memento - 05-01-2013, 10:33 AM



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