True - even better example is Davis' DvA. His arms stretch to ridiculous lengths for that animation.
I think this stretching is only the case for short frames during attacks to give the characters a reasonable reach without twisting their bodies in weird ways.
(Deeps crouch for example isn't that different and you could say that his arms just aren't stretched while standing)
The same is done on super smash bros.:
![[Image: Mario_vs_Sonic__Punch_Out_by_KairiTheValeyard.jpg]](http://fc09.deviantart.net/fs25/f/2008/072/4/d/Mario_vs_Sonic__Punch_Out_by_KairiTheValeyard.jpg)
I think this stretching is only the case for short frames during attacks to give the characters a reasonable reach without twisting their bodies in weird ways.
(Deeps crouch for example isn't that different and you could say that his arms just aren't stretched while standing)
The same is done on super smash bros.:
![[Image: Mario_vs_Sonic__Punch_Out_by_KairiTheValeyard.jpg]](http://fc09.deviantart.net/fs25/f/2008/072/4/d/Mario_vs_Sonic__Punch_Out_by_KairiTheValeyard.jpg)
![[Image: Mario_and_Sonic_Brawl_by_dragonheart07.jpg]](http://fc07.deviantart.net/fs29/f/2008/082/c/f/Mario_and_Sonic_Brawl_by_dragonheart07.jpg)