(05-18-2013, 12:33 AM)Evan Izaak Wrote: are you going to show gif animation pictures soon
In a few weeks I hope. But it will more likely be a youtube preview than GIF animations.
For the spirit bomb: it will have 3 levels: small, big and huge. Press DvJ to start charging and press A to fire when it's at level 1, 2 or 3.
The speed will be pretty avarage: I will give it dvx: 15 or something.
The effect: level 1= explode on any contact, level 2= like Julian's soul bomb, level 3= destroy everything (so no bdy and bdefend: 70 in the ITR).
I haven't really thought about how I am going to make the MP work. Is there a way to use negative MP values like MP: -7, that makes the character go to a certain frame (throw the spirit bomb) when MP runs out? Will ask this in the data changing forum..
Please share your opinion for (and your energy on) this attack.

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