(06-14-2013, 10:39 PM)Someone else Wrote: It's the time before you go to the next frame?Each frame, it counts up from 0 until it hits the current frame's wait value, at which point the object goes to its next frame and wait_counter gets reset to 0. That's what it appears to do from observation.
(06-14-2013, 10:39 PM)Someone else Wrote: The way to do it is by using handles (signified by using an @ symbol).Haha, I tried const and I tried @, but I guess I didn't try them both together. Awesome.
Also since all of the API objects are declared as "const" you will have to use "const" as well.