06-15-2013, 01:35 PM
(This post was last modified: 06-15-2013, 02:05 PM by InPhiKnight.)
Just add catch point in the frames in the teleport frames to a special frame with wait: 0 and next: -??? , next ??? will be a standing frame. Also give the teleport frames very high dvx values and catch frame having next as negative frame number.
As for the rocks you can make it with state used for ball_hit(forgotten the state
) and then disappearing it after maybe 5 secs ( rocks coming out and then disappear)
As for the rocks you can make it with state used for ball_hit(forgotten the state
![:p :p](https://lf-empire.de/forum/images/smilies/tongue.gif)
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