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teleport to a ball
#6
(06-15-2013, 04:04 PM)DesignHeaven Wrote:  but problem is i cant take it with any char :\ when i click attack i just attack it until it disappear
It should be pickable in frame 20 (on ground, state 2004). Maybe you are spawning it in a weird way? Do you drop it above ground and let it fall (also can you pick boulder/crate if you create them with this opoint?)?
(06-15-2013, 04:04 PM)DesignHeaven Wrote:  another thing is its not broke like other items it just disappear when HP 0
Breaking animations are predefined by the exe. If you want to create a custom one you need to make a new object that will be spawned and held by the weapon upon its creation (opoint kind 2 and then wpoints). Once the holding weapon disappears the held object will go to frame 0, which would be the start of your custom breaking animation.
(06-15-2013, 04:04 PM)DesignHeaven Wrote:  and 1 last thing about that item is how do i make it not falling from the sky? i want to make it only appear when earth use his skill
It needs to have an id outside the weapon drop range of 100-199. Like Freeze' ice sword.
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Thanks given by: Ariel , Deep


Messages In This Thread
teleport to a ball - by Ariel - 06-15-2013, 01:08 PM
RE: teleport to a ball - by YinYin - 06-15-2013, 01:11 PM
RE: teleport to a ball - by InPhiKnight - 06-15-2013, 01:35 PM
some bug with an item - by Ariel - 06-15-2013, 04:04 PM
RE: some bug with an item - by YinYin - 06-15-2013, 04:50 PM
RE: some bug with an item - by Ariel - 06-15-2013, 05:12 PM
RE: teleport to a ball - by The Hari - 06-15-2013, 04:43 PM
RE: teleport to a ball - by The Hari - 06-15-2013, 07:21 PM
RE: teleport to a ball - by YinYin - 06-15-2013, 08:27 PM



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