06-20-2013, 09:24 PM
It just seems a little weird to me that you use y: 0 in the itrs of the kamehameha - that would mean the itr starts at the top of the image (the height enlarges the itr downwards). For more accurate coordinate setup use any kind of visual frame maker (like Azriel's, or LFStudio by wirwl).
Other than that there doesn't seem to be anything wrong in your code (and since you also say it sometimes does hit, your coordinates probably just need finetuning).
(Basically what I'm saying is I believe you're interpreting the y: and h: exactly the wrong way. x:0 and y:0 means top left point of the image, with w: enlarging to the right and h: enlarging downwards.)
Other than that there doesn't seem to be anything wrong in your code (and since you also say it sometimes does hit, your coordinates probably just need finetuning).
(Basically what I'm saying is I believe you're interpreting the y: and h: exactly the wrong way. x:0 and y:0 means top left point of the image, with w: enlarging to the right and h: enlarging downwards.)
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