07-12-2013, 05:18 PM
Oh boy, progress!
Most of this stuff is ready from long time, I just don't feel like I want to polish them all.
![[Image: 5oxchu.png]](http://i44.tinypic.com/5oxchu.png)
![[Image: 6gvu9u.png]](http://i39.tinypic.com/6gvu9u.png)
Let me explain what this mosaic presents:
- First picture is his arrow, which Robyn can pick up from ground (only if he miss)
- Second is showing new attack (>>+DA) Robyn jump and hit the ground with his bow, creating some dust. It gives effect similar to bounce attacks from alf2.
- Another is an effect of destroyed bomb arrow. Now it'll explode only in contact.
- Fourth picture is another new move. When you land after dash, you can press D to perform "rolling in the air"(?), something like in HF, but here it cost you pretty much amount of mana.
- And the last one is new dash attack.
Arrow rain looks now more like Shawn's attack from HF, but without chase effect. Counter attack can be perform during back dash. I also deleted second hit after run attack, since I couldn't draw it as I wanted. But his run attack still send opponent into dop, so usually you can hit him second time with super punch.
What's left to do?
- Polishing his data (darn it).
- Fix frozen and burning pictures.
- Make mirror sheets (darn it for the second time).
- Write AI.
Most of this stuff is ready from long time, I just don't feel like I want to polish them all.
robyn_0 (Click to View)
robyn_1 (Click to View)
![[Image: 5oxchu.png]](http://i44.tinypic.com/5oxchu.png)
![[Image: 6gvu9u.png]](http://i39.tinypic.com/6gvu9u.png)
Let me explain what this mosaic presents:
- First picture is his arrow, which Robyn can pick up from ground (only if he miss)
- Second is showing new attack (>>+DA) Robyn jump and hit the ground with his bow, creating some dust. It gives effect similar to bounce attacks from alf2.
- Another is an effect of destroyed bomb arrow. Now it'll explode only in contact.
- Fourth picture is another new move. When you land after dash, you can press D to perform "rolling in the air"(?), something like in HF, but here it cost you pretty much amount of mana.
- And the last one is new dash attack.
Arrow rain looks now more like Shawn's attack from HF, but without chase effect. Counter attack can be perform during back dash. I also deleted second hit after run attack, since I couldn't draw it as I wanted. But his run attack still send opponent into dop, so usually you can hit him second time with super punch.
What's left to do?
- Polishing his data (darn it).
- Fix frozen and burning pictures.
- Make mirror sheets (darn it for the second time).
- Write AI.

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![[Image: 29p7p5x.png]](http://i42.tinypic.com/29p7p5x.png)
![[Image: 2nvw6iu.png]](http://i41.tinypic.com/2nvw6iu.png)