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Some tools to solve LF2 related problems
#9
(08-21-2013, 10:15 AM)rhino.freak Wrote:  the empty frame one can be useful, its annoying to do ctrl+M, random frame no. typing etc.. great job
and the gridder is the besT!!!!!!!!!!
it even fixes the dirty pixel problems if we face some and SIZE babay! its reduced! +thank man
Hmph, I can't get what did you mean by "fixes the dirty pixel problems", but the A-Grid Clipper does a per pixel check on each square to find the height and the width of a sprite. So this means if it happens to meet a foreign pixel before reaching the actual top of the sprite, it will consider that as its top.

(08-21-2013, 10:15 AM)rhino.freak Wrote:  the mirror one is useful to me, but I wanna ask, what if I already have some (quite a lot) of )mirror already? will it mirror those and make another _mirror??
btw "Well, "there is a time and a place for everything" ~ Professor Oak- Pokemon" xD LOL
(08-21-2013, 10:15 AM)A-MAN Wrote:  Advantages:
-Its very easy to use.
-Very portable that it can even be bundled with a mod; that is for when you don't want to mirror the sprites for the mod' size issues. The user who encounters the mirror bug can then be told to run it.
-It doesn't mirror mirrored or already mirrored Bitmaps.
-It doesn't need to read from a .dat file.
So yes! It won't mirror the one which already has its mirror file! (and thanks for correcting the quote ;D).
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Thanks given by: Rhino.Freak


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RE: Some tools to solve LF2 related problems - by A-Man - 08-21-2013, 10:47 AM



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