Thread Rating:
  • 1 Vote(s) - 2 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[MOD]OnePiece A-Edition Demo 1.8 Download
#50
Yay! Finally received something I can consider from EXG9! Thanks a bunch man!

1-That was because the walking is actually a running and it would've looked weird if he was to walk(run) in the z-axis only (in-fact, that'ss how it used to be, but then I was told by YinYin and some other guys that I better add x-axis motion). And running was replaced by a dash as you can see.

2-He is fast =P

3-Alright, I will fix that.

4-Will reduce its volume.

5-Will yeah, you got a point. But adding sounds to everything would consume a lot of time and memory, and I am honestly not willing to do that.

6-A z-boundary issue. Will fix it.

7-Hmph, will check that out. And will do the necessary to make it as perfect as possible. Thanks ;D.

8-The angle?.. Well, you're pretty much right, but I made it this way for combo-purposes. And at the same time it had to send the opponent high enough. It isn't that much of a deal, is it?

9-You meant the overall? Or just at some specific frames?

10-You can always press A to get up =)

11-That metal sound is actually when he puts his swords back in his sheath.

12-Will fix.

13-Hmph, I don't think there is any problems with those. I mean the jump attacks sprites doesn't look bad with that. And its pretty much useful.

14-Yea pretty much. A single soldier was made to be a wimp on purpose, but they are good when they are in bigger quantities. Thats what I made Enenmy sets for; for you to organize how many of each enemies you want to battle.

15-Will fix.

16-Well, that's because I have got some different stuff next to the normal .dat stuff. This results in an error when I use Someone else's sprite mirrorer. And so I used mine which mirrors everything. I was gonna bundle it with the game for a smaller size, but I didn't have this idea till a recent time after uploading the game.

Keep playing. I hope you enjoying the game :D.

Edit:
(08-21-2013, 11:02 AM)EXG9 Wrote:  
I see. People are using LF2 as engine for fan game more than making it lf2 fan games
Well I can't see a problem with that. I am building my own engine already (inspired by Azriel's Hero Quest), so I think I will be using it for the next major releases. But the engine is still far from complete.
[Image: signature.png]
A-Engine: A new beat em up game engine inspired by LF2. Coming soon

A-Engine Dev Blog - Update #8: Timeout

Reply
Thanks given by: Rhino.Freak


Messages In This Thread
RE: [MOD]OnePiece A-Edition!![MOD] - by benedek11 - 06-30-2012, 10:46 AM
RE: [MOD]OnePiece A-Edition!![MOD] - by A-Man - 06-30-2012, 10:56 AM
RE: [MOD]OnePiece A-Edition!![MOD] - by Kashif - 06-30-2012, 11:06 AM
RE: [MOD]OnePiece A-Edition!![MOD] - by A-Man - 06-30-2012, 11:54 AM
RE: [MOD]OnePiece A-Edition!![MOD] - by Kashif - 06-30-2012, 04:28 PM
RE: [MOD]OnePiece A-Edition!![MOD] - by Jahvansi - 06-30-2012, 05:46 PM
RE: [MOD]OnePiece A-Edition!![MOD] - by A-Man - 06-30-2012, 07:17 PM
RE: [MOD]OnePiece A-Edition!![MOD] - by A-Man - 07-08-2012, 09:12 PM
RE: [MOD]OnePiece A-Edition!![MOD] - by A-Man - 07-11-2012, 03:22 PM
RE: [MOD]OnePiece A-Edition!![MOD] - by Inichua - 07-16-2012, 11:47 AM
RE: [MOD]OnePiece A-Edition!![MOD] - by A-Man - 07-16-2012, 11:58 AM
RE: [MOD]OnePiece A-Edition!![MOD] - by A-Man - 07-20-2012, 11:44 AM
RE: [MOD]OnePiece A-Edition!![MOD] - by A-Man - 08-03-2012, 10:28 AM
One Piece A-Edition Demo 1.5 Download - by A-Man - 02-14-2013, 07:46 AM
RE: [MOD]OnePiece A-Edition Demo 1.8 Download - by A-Man - 08-21-2013, 11:39 AM



Users browsing this thread: 1 Guest(s)