08-25-2013, 05:32 PM
(08-25-2013, 03:32 PM)Blue Phoenix Wrote: Well, you can have a coordinate system with N axes, but its usage is.... debatable
Sure, you can rotate stuff around anything in any dimension then but if I'm not quite sure if it'll help you with anything. To be honest, I find 3D-plots already hard enough to get a grasp on, especially when you have 3 dimensions PLUS an intensity dimension; something similar to this or this. The reason anyone would want a fourth spatial dimension is outside of my (hyper)spheres. Unless you plan on programming a wormhole-simulator lol
Oh thanks for that page on rotational matrices! I guess OpenGL is my best bet here since it uses vectors and matrices by default.. Too bad I don't have enough knowledge on that yet, but I am definitely gonna code it someday soon. And those 2 links you sent on 4d graphs, LoL, made me realize that I still have a lot to learn, and how awesome and interesting a college can get (guessing you study these stuff at college?). I dunno much about a wormhole except that it has got infinite mass with infinite gravity which means it is literally a hole at the space-time fabric? I remember reading something about this somewhere saying that if you were to enter a wormhole, you can go back in time (not sure, but its a very interesting subject indeed XD). Dunno how simulating and drawing that would relate to 4D graphs, but oh well. I will get to know all these stuff soonish (you're majoring at Physics right? I am definitely gonna major at that too XD).
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