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[Teaser] Solid itr/kind: 14 (oh and platforming)
#10
(09-06-2013, 12:16 PM)YinYin Wrote:  I think it may be much better if you only checked for object center and shadow size (>standing surface).
Problems with that approach is that the bdy might itr collide with the platform while you are standing on top of it in some frames, causing weird behaviour.
Age ratings for movies and games (and similar) have never been a good idea.
One can learn a lot from reinventing wheels.
An unsound argument is not the same as an invalid one.
volatile in C++ does not mean thread-safe.
Do not make APIs unnecessarily asynchronous.
Make C++ operator > again
Trump is an idiot.
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RE: [Teaser] Solid itr/kind: 14 (oh and platforming) - by Som1Lse - 09-06-2013, 12:26 PM



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