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[Teaser] Solid itr/kind: 14 (oh and platforming)
#13
Well what do you do when bdy and itr overlap too far anyway? Do characters get stuck?
I think you should slowly push them outwards thus having a perfect slip if you go off the platform.
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Thanks given by: Som1Lse


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RE: [Teaser] Solid itr/kind: 14 (oh and platforming) - by YinYin - 09-06-2013, 12:38 PM



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