09-06-2013, 12:53 PM
(09-06-2013, 12:49 PM)Someone else Wrote:Right, it shows on the gifs. Not very pretty. But I understand going for the easiest working example first.(09-06-2013, 12:38 PM)YinYin Wrote: Well what do you do when bdy and itr overlap too far anyway? Do characters get stuck?I snap them to the closest position, where they won't be in collision with the platform. [..] I settled on what was fastest to code.
favorite dcing techniques: wpoint | double key inputs | holding back | alternate basic moves