10-13-2008, 11:43 PM
(This post was last modified: 10-13-2008, 11:51 PM by Hypermodder.)
(10-13-2008, 10:13 PM)Hukko Wrote: I need use a hit:Fa? How?
wrong!
You need an itr/Kind8!
Or just edit all the spritesheets!
Then use (in the data of the ani) hit_a and hit_d !
Ok, here a bit easyer:
making a dat of Navy
-delete all the bdys (its just an animation, so it wont get hurt)
-add an itr/kind8 at y: 3333 x: 3
-use hit_a: 1 and hit_d: 1000
notice the file in the data.txt and give it a special id like id: 333
editing link
-give him a second body at y: 3333 x: 3 (just use the replace funktion of the Datachanger 1.5 which i have explained in a tut!)
-then create the sumoning move and link it with inputs in standin, walking, running and frame 110! Do not add mp-costs!
-use an opoint oid: 333 action: 0
Should work now^^
I HAVE SOME PROBLEMS WITH MY COMPUTER!
Please don't wonder when I suddenly dissapear for a while!
<a href="http://www.techno4ever.net">
![[Image: banner01.gif]](http://www.techno4ever.net/banner/banner01.gif)
</a>
Please don't wonder when I suddenly dissapear for a while!
<a href="http://www.techno4ever.net">
![[Image: banner01.gif]](http://www.techno4ever.net/banner/banner01.gif)
</a>
rest of my siggy! (Click to View)

Chat

![[Image: chatdo9.png]](http://img21.imageshack.us/img21/5543/chatdo9.png)
.gif)
![[Image: karp.jpg]](http://www.zlocryb.hg.pl/images/Ryby/karp.jpg)