11-24-2013, 04:25 PM
It turns out I was right: there is a weird frame that magically takes place between 229 and my new 208 "protection" frame. It ignores the itr that is above the fight and goes for the direct one, making the exploit still effective. I've checked everything I could but no luck.
After that magical "frame" the fall 70 code works, but not when you hit it at that right frame. This works for all projectiles so it's not an error in that part of the code. I ensure you each frame shares the same data.
DC-Code:
<frame> 226 injured pic: 120 state: 16 wait: 6 next: 227 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 43 y: 51 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 6 x: 6 y: 12 w: 85 h: 68 vrest: 1 itr_end: bdy: kind: 0 x: 27 y: 822 w: 42 h: 58 bdy_end: bdy: kind: 0 x: 27 y: 22 w: 42 h: 58 bdy_end: <frame_end> <frame> 227 injured pic: 122 state: 16 wait: 6 next: 228 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 45 y: 50 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 6 x: 6 y: 12 w: 85 h: 68 vrest: 1 itr_end: bdy: kind: 0 x: 28 y: 824 w: 39 h: 57 bdy_end: bdy: kind: 0 x: 28 y: 24 w: 39 h: 57 bdy_end: <frame_end> <frame> 228 injured pic: 121 state: 16 wait: 6 next: 229 dvx: 0 dvy: 0 dvz: 0 centerx: 38 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 44 y: 50 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 6 x: 6 y: 12 w: 85 h: 68 vrest: 1 itr_end: bdy: kind: 0 x: 28 y: 823 w: 37 h: 58 bdy_end: bdy: kind: 0 x: 28 y: 23 w: 37 h: 58 bdy_end: <frame_end> <frame> 229 injured pic: 122 state: 16 wait: 6 next: 208 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 wpoint: kind: 1 x: 45 y: 47 weaponact: 20 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: itr: kind: 6 x: 6 y: 12 w: 85 h: 68 vrest: 1 itr_end: bdy: kind: 0 x: 29 y: 826 w: 37 h: 53 bdy_end: bdy: kind: 0 x: 29 y: 26 w: 37 h: 53 bdy_end: <frame_end> <frame> 208 recover pic: 0 state: 16 wait: 5 next: 999 dvx: 0 dvy: 0 dvz: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fa: 240 hit_Ua: 299 hit_Da: 269 hit_Uj: 290 wpoint: kind: 1 x: 23 y: 55 weaponact: 23 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0 wpoint_end: bdy: kind: 0 x: 21 y: 818 w: 43 h: 62 bdy_end: bdy: kind: 0 x: 21 y: 18 w: 43 h: 62 bdy_end: <frame_end> |
After that magical "frame" the fall 70 code works, but not when you hit it at that right frame. This works for all projectiles so it's not an error in that part of the code. I ensure you each frame shares the same data.
To live a life of power, you must have faith that what you believe is right, even if others tell you you're wrong.
The first thing you must do to live a life of power is to find courage. You must reach beyond the boundaries of time itself.
And to do that, all you need is the will to take that first step...
Ask not what others can do for you, but what you can do for others.
The first thing you must do to live a life of power is to find courage. You must reach beyond the boundaries of time itself.
And to do that, all you need is the will to take that first step...
Ask not what others can do for you, but what you can do for others.