11-24-2013, 05:07 PM
Sounds like you can only make the abuse a lot harder this way then. It's something at least.
Can you confirm whether this problem occurs for both of these cases?
Shuriken object number is higher than the victim object number (usual case as objects get numbers from 50 onwards I think - your testing chars are probably below 16).
Shuriken object number is lower than victim object number (gotta bend the odds a little by creating lots of soon to be deleted objects and one dumb clone that will thus have a high number).
I suspect iterative frame updating through the 400 objects may be the culprit.
Can you confirm whether this problem occurs for both of these cases?
Shuriken object number is higher than the victim object number (usual case as objects get numbers from 50 onwards I think - your testing chars are probably below 16).
Shuriken object number is lower than victim object number (gotta bend the odds a little by creating lots of soon to be deleted objects and one dumb clone that will thus have a high number).
I suspect iterative frame updating through the 400 objects may be the culprit.