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[solved] Using z pos in a move?
#9
(12-04-2013, 06:12 PM)DrGentleSlayer Wrote:  I followed your way of doing it and kept the chase, I added the hit_j tag and now I get what I want, except I'd like more infos on how the
hit_j tag works, because when im on the top of the screen, the ball travels down, but the closer I get to the bottom, the sooner it stops
going downwards. I wonder if the balls is rebounding on the bottom of the screen or something.

hit_j: 49 is a bit like dvz: -1
and hit_j: 51 like dvz: 1

You can push your object to the very back with hit_j: 1 within the first frame and then let it move the other way.
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Thanks given by: GentleSlayer


Messages In This Thread
[solved] Using z pos in a move? - by GentleSlayer - 12-03-2013, 03:59 AM
RE: Using z pos in a move? - by Nyamaiku - 12-03-2013, 08:22 AM
RE: Using z pos in a move? - by YinYin - 12-03-2013, 09:26 AM
RE: Using z pos in a move? - by GentleSlayer - 12-03-2013, 06:04 PM
RE: Using z pos in a move? - by Nyamaiku - 12-04-2013, 04:37 AM
RE: Using z pos in a move? - by GentleSlayer - 12-04-2013, 05:51 AM
RE: Using z pos in a move? - by Nyamaiku - 12-04-2013, 01:28 PM
RE: Using z pos in a move? - by GentleSlayer - 12-04-2013, 06:12 PM
RE: Using z pos in a move? - by YinYin - 12-04-2013, 06:22 PM
RE: Using z pos in a move? - by Nyamaiku - 12-04-2013, 06:34 PM
RE: Using z pos in a move? - by GentleSlayer - 12-04-2013, 06:58 PM
RE: Using z pos in a move? - by Nyamaiku - 12-06-2013, 07:51 AM
RE: Using z pos in a move? - by GentleSlayer - 12-06-2013, 04:31 PM



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