(12-23-2013, 06:34 PM)tyt2y3 Wrote: + backgroundYou've had it before already didn't you? But the annoying white outlines on layers are gone and it scrolls smooth. Great.
(12-23-2013, 06:34 PM)tyt2y3 Wrote: + opoint, speicalattacksWorks great so far, missing some z control.
(12-23-2013, 06:34 PM)tyt2y3 Wrote: + basic mobile browser support with touch controllerI have a touch screen here and it does work pretty well. It would be great to switch between that and keys though - also custom button placement and scaling would really help as your fingers get in the way of the action.
Something else: wpoints are missing the cover property (making the weapon appear behind the character) and also the y position seems to always lag a little behind the x position. If you press F2 through some actions it's clearly visible, but it also lags on live action.
Also something that is not really LF2 like, but I like the feature: heavy objects gaining z motion from a diagonal dash attack, great detail. Depending on how well you want to mimic LF2 you should consider doing this on all objects (characters too) or on none - or make it a switchable option.

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