01-06-2014, 05:06 PM
yinyin Wrote:You might fix all problems if you make sure the same diagonal line goes through frame 3 the way it goes through frame 1:
alright, i will keep the diagonal line suggestion in mind and i will fix the running animation i just wont do it now but after am finished with the rest of sheet 0 so for now its one of the top priorities (esp frame 3 which will require rework).
yinyin Wrote:Personally I'd just remove all speed lines of the first one (has the best looking hair) and rotate it by 120° twice to create the other 2 frames. See how that animates.
actually, firen also has speed lines in rolling frames difference is i overdone them.
also, i will just remove the speed lines since they don't seem fitting, i tried rotating the sprite gets soo blurry and awful after the rotation.
yinyin Wrote:It's a semi jump ground attack? Like Firzens run/super attack?
(wait ... Frozen has this too, just the other way around! clever)
haha so you noticed the resemblance to frozens kinck XD
anyway, yeah its a semi jump ground attack, i will try the suggestions you pointed about this one and see how it works out.
yinyin Wrote:Looks good. But why do you have his eyes open in the first two frames? Looks very unusual for just getting knocked out.
well, i got the idea the other day i was at the gym boxing.. i was sparing with one of my friends i got knocked down my other friend was filming this with his cam so when we watched it over on video i noticed i didn't close my eyes when i got hit at first until i fell down and thought i could try it for blaze.
once again, thanks for the major feedback yinyin i am really learning a lot from you (;