(01-25-2014, 05:43 PM)YinYin Wrote: Original thread: http://ztage.com/forum/viewtopic.php?f=1...1&p=163608allow me then
He's got some more info on this concerning more states, but I couldn't decipher their meaning through google translate ...
in this image, the template was caught with a ball with cpoint kind:2 that has fronthurtact:70 and backhurtact:120.
Leaf also said that if you didnt have the backhurtact, you will enter normal hurt frames when hit in the back.
other things Leaf said:
in the "caught by ball" frames, you can choose not to use state10. the effect of state10 is that you can be hit by anyone, and you will drop your weapon.
so, you can use state 3 or 15 to replace it. state 0 and 1 is also an option so you can cancel out of the move anytime you want.
then there is state 5. this allows you to turn the character while maintaining the special stance.
and finally, this is what happens when you use state 7:
Leaf said that if state7 is used, the effect will be the same as an aerial state7. the defense can only be broken by attacks that ignores defense. eg: louis and henry's D^J. thus it will become a strong defensive move instead of a counter move.
back from the dead.....kinda