01-31-2014, 09:34 PM
(01-31-2014, 08:41 PM)Nyamaiku Wrote: if you didnt have the backhurtact, you will enter normal hurt frames when hit in the back.That is some useful stuff. Especially the caught state 5 allowing us to add any number of actions that allow you to turn, even while caught and thus also in the air. amazing
in the "caught by ball" frames, you can choose not to use state10. the effect of state10 is that you can be hit by anyone, and you will drop your weapon.
so, you can use state 3 or 15 to replace it. state 0 and 1 is also an option so you can cancel out of the move anytime you want.
then there is state 5. this allows you to turn the character while maintaining the special stance.
(01-31-2014, 08:41 PM)Nyamaiku Wrote: thus it will become a strong defensive move instead of a counter move.Which is pointless because you can simply elevate yourself and use state 7 without the messy cpoint.
favorite dcing techniques: wpoint | double key inputs | holding back | alternate basic moves