05-20-2014, 07:24 AM
(05-14-2014, 09:05 AM)STM1993 Wrote: If you press D the game records it as D^D, which cancels the 3 keys.Seriously... I've been playing this game for like 10 years and I did not know that D direction D canceled your input. Seriously.
Well, what do you know.
(05-14-2014, 09:05 AM)STM1993 Wrote: Actually, I thought it could be: Leave an illusion of him using stop_run and then standing/defending or using run attack, while Walker moves just like rolling(can pick up items, no z-axis) except he is invisible. But then now I realize this won't be a very good distraction against human players because they can still see the name... and AI is hard to fool since they can still track you moving.I get fooled all the time by Julian, it's not like I focus my eyes on the player name when I play.
It would probably work against computers while running away since the illusion is also a character object.
I'll see if I can do something interesting with it, otherwise I'll just leave it as it is.
I just some awesome ideas for Walker today this morning, and I should probably have the time to implement them tonight!
Hopefully I can have a patch in 7 hours or so.
<div style="float:left;"><img src="http://i1248.photobucket.com/albums/hh495/sikigami/avamaou.png"> </div><div style="margin: 50px auto auto 15%;">凍て付く夜明けを 乾いた真昼の 震える闇夜の 果てを見に行こう</div>

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