05-22-2014, 09:14 AM
Thank you for your thorough testing. : D
You want me to greatly increase the z-movement or just scrap the move as whole?
How do you like it in the air?
Have you tried out Walker 1.03? He had one rather strong crowd control counterattack, would that maybe be interesting again?
By the way, as does Phantom Dash work at all against other characters projectiles as intended?
(05-22-2014, 01:23 AM)STM1993 Wrote: Actually the illusion still isn't that useful on testing in stage 3. This is because both the character and the illusion are on the same z-axis, so even if they attacked the illusion, chances are they'd also be attacking you. I am aware that you can move on the z-axis while backing away, but I found that the z-axis movement is insufficient to ensure that the character can dodge and he'd always be able to hit the opponent even if the opponent stood still.My thought was that the punch would win against the opponents other attacks, but maybe that's not the case?
You want me to greatly increase the z-movement or just scrap the move as whole?
How do you like it in the air?
(05-22-2014, 01:23 AM)STM1993 Wrote: Although I should note an inconsistency where you can use the DvA input on dash or just after uppercut to execute the throw whereas you can't use JDvA.Ah, I knew I shouldn't just have used the Replace All.
(05-22-2014, 01:23 AM)STM1993 Wrote: I think DJA is a bit awkward considering that you can press A again to execute the back teleport. DvJ will be better.The backward teleport is gone right? The teleport is only going to be the D↓A-move.
(05-22-2014, 01:23 AM)STM1993 Wrote: I think Walker could use better crowd control. Weird that bandits/hunters can survive >>JA, might want to raise the damage to exactly 50. Change his super and >>A to vrest 10 - he tends to hit some other enemy instead of the intended enemy.Roger that.
Have you tried out Walker 1.03? He had one rather strong crowd control counterattack, would that maybe be interesting again?
By the way, as does Phantom Dash work at all against other characters projectiles as intended?
<div style="float:left;"><img src="http://i1248.photobucket.com/albums/hh495/sikigami/avamaou.png"> </div><div style="margin: 50px auto auto 15%;">凍て付く夜明けを 乾いた真昼の 震える闇夜の 果てを見に行こう</div>