05-23-2014, 10:59 AM
(This post was last modified: 05-25-2014, 01:56 PM by Ikran Ahiyìk.)
Thanks for help.
No, even both the 10/30 are changed, when I come across the limit by pressing D, J or A they're still 10/30.
I guess you're right there MUST be some other values... but as a newbie it's very hard for me to find them out... Use Cheat Engine maybe? I find that it allows me to edit the assembly codes too as Olly, what different is CE realize my assembles right after they are done with LF2 running... amazing.
I've edited the first post: includes more related instructions, and describes three processes related to the limit.
Edit: It seems that the two lines I marked do nothing to the limits actually, or because ESI is loaded from somewhere else. I've tried to change its value, or even delete the MOV ESI,0A thing, but Cheat Engine still reports the value of ESI is 0A (10) or 1E (30). OK when it's up to loading data from other address, I surrender...
I think there should be an alternative way to achieve, if I change my demand into 99/99 instead of 60/90. With a single value I could just change all the ESI's into 63 (99), as the process of pressing D, J and A are all found. However, I still want to know what's ESI really doing there, so I wouldn't implement this.
Solved. Thanks for attention... (I still have a brunch of questions to be came up with haha) This would be archived and you could take the solution as a reference.
No, even both the 10/30 are changed, when I come across the limit by pressing D, J or A they're still 10/30.
I guess you're right there MUST be some other values... but as a newbie it's very hard for me to find them out... Use Cheat Engine maybe? I find that it allows me to edit the assembly codes too as Olly, what different is CE realize my assembles right after they are done with LF2 running... amazing.
I've edited the first post: includes more related instructions, and describes three processes related to the limit.
Edit: It seems that the two lines I marked do nothing to the limits actually, or because ESI is loaded from somewhere else. I've tried to change its value, or even delete the MOV ESI,0A thing, but Cheat Engine still reports the value of ESI is 0A (10) or 1E (30). OK when it's up to loading data from other address, I surrender...
I think there should be an alternative way to achieve, if I change my demand into 99/99 instead of 60/90. With a single value I could just change all the ESI's into 63 (99), as the process of pressing D, J and A are all found. However, I still want to know what's ESI really doing there, so I wouldn't implement this.
Solved. Thanks for attention... (I still have a brunch of questions to be came up with haha) This would be archived and you could take the solution as a reference.

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