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The A-Engine: A new Beat 'em Up game engine
#12
(06-03-2014, 10:28 AM)davis60 Wrote:  Well, I am not being able to open the A engine, It is stuck in the white screen.
I see you've tried the 4 month old version I posted in my forum. Your computer doesn't support rendering non-power of 2 textures, and that version didn't do any kind of pixel padding which was required to fix the problem. The next build should fix this.

(06-03-2014, 10:28 AM)davis60 Wrote:  [*]z axis scrolling
Implemented.
Quote:[*]diverging background
I saw this with HF sometime ago. It's nothing special if you pay attention; just a very wide stage with walls separating it into chambers. That's already there :P.
Quote:[*]a mini-map in the left bottom corner showing all player's positions in different color spots.
Will do.

Quote:[*]progress bar in the stage mod showing how far the player(s) have reached[not needed if mini-map implemented
Its too big. Such stuff will really clutter the screen. The mini-map it is.
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A-Engine: A new beat em up game engine inspired by LF2. Coming soon

A-Engine Dev Blog - Update #8: Timeout

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Messages In This Thread
RE: The A-Engine: A new Beat 'em Up game engine - by A-Man - 06-03-2014, 01:28 PM
A-Engine Supports 3D! - by A-Man - 11-23-2015, 07:40 AM
The A-Engine: Naming Conventions - by A-Man - 01-04-2016, 07:16 PM



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