yeah interpolation means resizing-mode
for photoshop standard is on bicubic, but for resizing sprites I use bilinear for example
![[Image: FatCepC.png]](http://i.imgur.com/FatCepC.png)
another interesting interpolation-mode:
for photoshop standard is on bicubic, but for resizing sprites I use bilinear for example
![[Image: FatCepC.png]](http://i.imgur.com/FatCepC.png)
another interesting interpolation-mode:

Chat
Mono sprites
