07-24-2014, 08:47 PM
(07-24-2014, 04:18 PM)A-MAN Wrote: Oh Goku! Cool :P. Bugs don't just come up randomly like that. You must be violating some limit or something. Here are all the limitation I know of:
1-399 frames. You can't have a frame number that is more than that.
2-10 BMPs. 1 dat file can only load that amount of BMPs. The number of sprites is irrelevant.
3-10 itrs+bdys per a frame.
One more thing: Are you sure you're loading the sprites correctly? Like you're not mixing the row and the col numbers.
Can we see your .dat file? Better show us on http://pastebin.com/ since I am usually very lazy when it comes to downloading fiiles :P
Um, its 5 Itr/bdy not 10, but yeah upload your .dats to paste in so we can have a look
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