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LF2 for iPhone
#4
sounds great!
in fact you are not the only one developing lf2 anew (although you seem to be way ahead of the others).
i guess you will use touch buttons.
my suggestions:
give the option of using bluetooth gamepads and/or keyboards, also give the player the option to choose between a touch-dpad and a touch-analog pad (at a certain value running would be activated).
also, give us some more info! :D
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Messages In This Thread
LF2 for iPhone - by Klippenpat - 08-21-2014, 05:41 PM
RE: LF2 for iPhone - by YinYin - 08-21-2014, 06:21 PM
RE: LF2 for iPhone - by Gad - 08-21-2014, 06:28 PM
RE: LF2 for iPhone - by Bamboori - 08-21-2014, 06:47 PM
RE: LF2 for iPhone - by Rhino.Freak - 08-22-2014, 03:57 AM
RE: LF2 for iPhone - by Nyamaiku - 08-22-2014, 06:52 AM
RE: LF2 for iPhone - by Klippenpat - 08-22-2014, 07:42 AM
RE: LF2 for iPhone - by Bamboori - 08-22-2014, 09:03 AM
RE: LF2 for iPhone - by ThrillerBeat - 09-17-2014, 02:50 PM
RE: LF2 for iPhone - by Memento - 11-09-2014, 06:11 PM



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