There's something we need to do in order to make sure everybody's work will fit together and is accepted by the others. Therefor, we need this point sorted out:
[i]1) Discuss the limitations: how fancy can the story mode and characters be, [/i]how many characters can be added, what kind of characters can be added, and what kind of characters can not be added;
The big question is: how fancy can the story mode and characters be? What CAN you do, and what not. And what CAN be in the story mode, and what not.
Please answer these questions...
On characters:
- How many new characters should be added? Name a minimum and a maximum (if you don't mind, just leave it open )
- What kind of characters can be added?
- Should combos be limited in any way, and how?
- How much should we change on the existing characters' sprites?
- How much should we change on the existing characters' data?
- How much should we change on the existing characters' AI?
- How big can energy attacks be?
- How powerful can characters be compared to the original ones?
- Anything else you'd like to say about the characters and the limitations?
Keep in mind that the mod is supposed to be like an expansion of the original game. So a 1-2 new moves for existing characters and new ones is already a set limit.
On the story mode:
- Should we include a real story, with animations and text?
- How much shall we change the original stages?
- Should we do advanced data changing for the story mode, like done in the forum mod and YinYin's template things?
- Anything else you'd like to say about the story mode and the limitations?
Of course, not everybody will have the same opinion on everything, and therefor we need to decide on something that everybody's comfortable with. So, we'll discuss after everybody's shared his ideas.
[i]1) Discuss the limitations: how fancy can the story mode and characters be, [/i]how many characters can be added, what kind of characters can be added, and what kind of characters can not be added;
The big question is: how fancy can the story mode and characters be? What CAN you do, and what not. And what CAN be in the story mode, and what not.
Please answer these questions...
On characters:
- How many new characters should be added? Name a minimum and a maximum (if you don't mind, just leave it open )
- What kind of characters can be added?
- Should combos be limited in any way, and how?
- How much should we change on the existing characters' sprites?
- How much should we change on the existing characters' data?
- How much should we change on the existing characters' AI?
- How big can energy attacks be?
- How powerful can characters be compared to the original ones?
- Anything else you'd like to say about the characters and the limitations?
Keep in mind that the mod is supposed to be like an expansion of the original game. So a 1-2 new moves for existing characters and new ones is already a set limit.
On the story mode:
- Should we include a real story, with animations and text?
- How much shall we change the original stages?
- Should we do advanced data changing for the story mode, like done in the forum mod and YinYin's template things?
- Anything else you'd like to say about the story mode and the limitations?
Of course, not everybody will have the same opinion on everything, and therefor we need to decide on something that everybody's comfortable with. So, we'll discuss after everybody's shared his ideas.