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looped skill with ending animation
#3
But is there a option that i can't stop that attack by pressing any button, and its ending with animation that i want? or that hit_d is needed?

@edit

Code:
<frame> 291 catchingLOOP
  pic: 141  state: 9  wait: 1  next: 292  dvx: 0  dvy: 0  centerx: 43  centery: 79  hit_a: 0  hit_d: 296  hit_j: 0 mp: -1
  opoint:
     kind: 1  x: 42  y: 61  action: 0  dvx: 1  dvy: 0  oid: 231  facing: 1
  opoint_end:
  cpoint:
     kind: 1  x: 61  y: 29
     vaction: 130  throwvz: -842150451  hurtable: 0 throwinjury: -842150451 decrease: -3
  cpoint_end:
  wpoint:
     kind: 1  x: 54  y: 48  weaponact: 20  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0
  wpoint_end:
<frame_end>

<frame> 292 catching
  pic: 147  state: 9  wait: 1  next: 293  dvx: 0  dvy: 0  centerx: 43  centery: 79  hit_a: 0  hit_d: 296  hit_j: 0 mp: -1
 sound: data\014.wav
  opoint:
     kind: 1  x: 42  y: 41  action: 0  dvx: 2  dvy: -1  oid: 231  facing: 1
  opoint_end:
  cpoint:
     kind: 1  x: 55  y: 28
     injury: 10  vaction: 132  throwvz: -842150451  hurtable: 0 throwinjury: -842150451 decrease: -3
  cpoint_end:
  wpoint:
     kind: 1  x: 61  y: 34  weaponact: 35  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0
  wpoint_end:
<frame_end>

<frame> 293 catching
  pic: 153  state: 9  wait: 1  next: 294  dvx: 0  dvy: 0  centerx: 43  centery: 79  hit_a: 0  hit_d: 296  hit_j: 0 mp: -1
  opoint:
     kind: 1  x: 42  y: 51  action: 0  dvx: 2  dvy: 0  oid: 231  facing: 1
  opoint_end:
  cpoint:
     kind: 1  x: 61  y: 29
     vaction: 130  throwvz: -842150451  hurtable: 0 throwinjury: -842150451 decrease: -3
  cpoint_end:
  wpoint:
     kind: 1  x: 54  y: 48  weaponact: 20  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0
  wpoint_end:
<frame_end>

<frame> 294 catching
  pic: 154  state: 9  wait: 1  next: 295  dvx: 0  dvy: 0  centerx: 43  centery: 79  hit_a: 0  hit_d: 296  hit_j: 0 mp: -1
  opoint:
     kind: 1  x: 42  y: 41  action: 0  dvx: 1  dvy: -1  oid: 231  facing: 1
  opoint_end:
  cpoint:
     kind: 1  x: 61  y: 29
     vaction: 130  throwvz: -842150451  hurtable: 0 throwinjury: -842150451 decrease: -3
  cpoint_end:
  wpoint:
     kind: 1  x: 54  y: 48  weaponact: 20  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0
  wpoint_end:
<frame_end>

<frame> 295 catching
  pic: 150  state: 9  wait: 1  next: 291  dvx: 0  dvy: 0  centerx: 43  centery: 79  hit_a: 0  hit_d: 296  hit_j: 0 mp: -1
 sound: data\014.wav
  opoint:
     kind: 1  x: 42  y: 41  action: 0  dvx: 2  dvy: 0  oid: 231  facing: 1
  opoint_end:
  cpoint:
     kind: 1  x: 55  y: 28
     injury: 9  vaction: 132  throwvz: -842150451  hurtable: 0 throwinjury: -842150451 decrease: -3
  cpoint_end:
  wpoint:
     kind: 1  x: 61  y: 34  weaponact: 35  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0
  wpoint_end:
<frame_end>

<frame> 296 catchingE
  pic: 150  state: 7  wait: 1  next: 297  dvx: 0  dvy: 0  centerx: 43  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  wpoint:
     kind: 1  x: 61  y: 34  weaponact: 35  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0
  wpoint_end:
<frame_end>

<frame> 297 catchingE
  pic: 149  state: 7  wait: 1  next: 298  dvx: 0  dvy: 0  centerx: 43  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  wpoint:
     kind: 1  x: 61  y: 34  weaponact: 35  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0
  wpoint_end:
  itr:
     kind: 0  x: 17  y: 13  w: 32  h: 67  dvx: 0  dvy: 0  fall: 70  vrest: 10  bdefend: 60  injury: 45  
     effect: 4
  itr_end:
  bdy:
     kind: 0  x: 19  y: 15  w: 28  h: 65
  bdy_end:
<frame_end>

<frame> 298 catchingE
  pic: 50  state: 7  wait: 1  next: 999  dvx: 0  dvy: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  wpoint:
     kind: 1  x: 60  y: 42  weaponact: 35  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0
  wpoint_end:
  itr:
     kind: 0  x: 17  y: 13  w: 32  h: 67  dvx: 0  dvy: 0  fall: 70  vrest: 10  bdefend: 60  injury: 45  
     effect: 4
  itr_end:
  bdy:
     kind: 0  x: 19  y: 15  w: 28  h: 65
  bdy_end:
<frame_end>

Now with mp: -1 and hit_d

but still the same, here's video:
http://i.gyazo.com/69a363f357dba9bec6ecdf2e8e062c56.mp4
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Messages In This Thread
looped skill with ending animation - by Onyx - 11-11-2014, 05:15 PM
RE: looped skill with ending animation - by Onyx - 11-11-2014, 05:27 PM
RE: looped skill with ending animation - by Onyx - 11-11-2014, 06:01 PM



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