Nave proposes to move straight on, remarking that he's getting sick of intersections. The others directly agree with him and they proceed to move on further into the (what now slowly seems to become more and more of an) ice dungeon. After a left and a right turn, the floor, walls and ceiling are now completely covered by ice on their surface.
SirFrog: Still weird how it's not really getting any colder here. What's happening?
Bamboori: Whatever's happening, look over there. In front of us.
Nave lets out a grunt. They are standing at yet another intersection.
snorsorbet: Well, there cannot be infinite intersections, at some point this needs to stop...
Blue Phoenix and his teammates don't waste any more time and try to get ahead of the furious monsters that are giving them chase. The corridor comes to an end pretty soon, and Simon (being the fastest of them, even while carrying Phil on his shoulder) soon recognizes a door to his left, similar (or perhaps even identical?) to the door that they passed at the beginning of this corridor. There's another path to their right, leading into a seemingly large room. The gargoyles don't seem to be very fast, as the distance to them seems to have increased a little, giving the group a little more time to consider their options.
Blue Phoenix: Another door? Is it worth breaking down?
Drahcir: I'm not quite sure we should push our luck here, but I'm all for not splitting up.
Simon: The door's locked by the way, but no surprises there.
Blue Phoenix: I'm simply wondering why there are locked doors here in first place.
Book of Knowledge
(Hints of Interest: -
Stat poins left: -
Skill points left: -)
{} Bamboori - HP: 107/115, MP: 11/11 (Arrows: 15)
{} SirFrog - HP: 79/87, MP: 84/128
{} Nave - HP: 81/94, MP: 56/127
{} snorsorbet - HP: 105/113, MP: 62/62
{} Drahcir - HP: 118/146, MP: 5/15 (3x LoH, 1x Smite)
{} Blue Phoenix - HP: 93/93, MP: 5/11
{} Phil - HP: 44/100, MP: 7/11
{} Simon - HP: 55/101, MP: 6/6
Gold coins: 72
![[Image: unknown01_b1.png]](http://www.vertigofx.com/jrkstudios/rpg/maps/unknown01_b1.png)
(press F5 to update the image)
It's dark. (9:48 PM)
The cave's dark cloak encloses the group eerily.
SirFrog: Still weird how it's not really getting any colder here. What's happening?
Bamboori: Whatever's happening, look over there. In front of us.
Nave lets out a grunt. They are standing at yet another intersection.
snorsorbet: Well, there cannot be infinite intersections, at some point this needs to stop...
Blue Phoenix and his teammates don't waste any more time and try to get ahead of the furious monsters that are giving them chase. The corridor comes to an end pretty soon, and Simon (being the fastest of them, even while carrying Phil on his shoulder) soon recognizes a door to his left, similar (or perhaps even identical?) to the door that they passed at the beginning of this corridor. There's another path to their right, leading into a seemingly large room. The gargoyles don't seem to be very fast, as the distance to them seems to have increased a little, giving the group a little more time to consider their options.
Blue Phoenix: Another door? Is it worth breaking down?
Drahcir: I'm not quite sure we should push our luck here, but I'm all for not splitting up.
Simon: The door's locked by the way, but no surprises there.
Blue Phoenix: I'm simply wondering why there are locked doors here in first place.
Book of Knowledge
(Hints of Interest: -
Stat poins left: -
Skill points left: -)
{} Bamboori - HP: 107/115, MP: 11/11 (Arrows: 15)
{} SirFrog - HP: 79/87, MP: 84/128
{} Nave - HP: 81/94, MP: 56/127
{} snorsorbet - HP: 105/113, MP: 62/62
{} Drahcir - HP: 118/146, MP: 5/15 (3x LoH, 1x Smite)
{} Blue Phoenix - HP: 93/93, MP: 5/11
{} Phil - HP: 44/100, MP: 7/11
{} Simon - HP: 55/101, MP: 6/6
Gold coins: 72
LFE Kingdom (drafted version) (Click to View)
![[Image: unknown01_b1.png]](http://www.vertigofx.com/jrkstudios/rpg/maps/unknown01_b1.png)
(press F5 to update the image)
It's dark. (9:48 PM)
The cave's dark cloak encloses the group eerily.
Quote of the Day f***ing Year (Click to View)

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![[Image: world_map.png]](http://www.vertigofx.com/jrkstudios/rpg/maps/world_map.png)