03-06-2015, 11:52 PM
I personally prefer sticking to the original LF2 type of moves, which means no more than 1 special skill. With special, I mean things such as John's healing, Woody's teleporting, etc. Rudolf is one of the very few characters that doesn't work this way, since he can clone AND disappear, but I think we should stick by it for the most part. 1-3 melee moves, 1-3 projectile moves, 1 special. The type of moves vary with the type of character.
I don't really see the point of having Freeze use 2 kinds of weapons. He's an ice character, I think having him use the ice sword should be enough. We could make a special attack for him that he can use while he's holding the ice sword, though I don't yet know how this works, but I know it is possible as SWU LF2 Freeze had a move like that.
About the designs: I wouldn't go for that color pants for Dennis. Dreadlocks on Woody could be good. How about short hair on the sides, dreadlocks on top?
I don't really see the point of having Freeze use 2 kinds of weapons. He's an ice character, I think having him use the ice sword should be enough. We could make a special attack for him that he can use while he's holding the ice sword, though I don't yet know how this works, but I know it is possible as SWU LF2 Freeze had a move like that.
About the designs: I wouldn't go for that color pants for Dennis. Dreadlocks on Woody could be good. How about short hair on the sides, dreadlocks on top?