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john shield's return with deley
#4
you could do that in a mod.
each ball except for the reflecting one has a special bdy at a high y value in the rebounding frames.
in the first frame the reflecting ball creates an invisible ball that moves along with it (ik8?).
that invisible ball has a (second?) ik8 at the y level of the other balls.
the reflecting ball has a regular john shield effect and a body at a special y value (yes, another).
when the invisible balls ik8 interacts with a ball bdy, it catches the reflecting ball and brings it to a ball_hit frame sequence.

this may be a little ugly code wise, but its the first thing that came to my mind
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Messages In This Thread
john shield's return with deley - by AdiDidIt - 03-24-2015, 07:58 AM
RE: john shield's return with deley - by STM1993 - 03-24-2015, 08:08 AM
RE: john shield's return with deley - by YinYin - 03-24-2015, 08:37 AM
RE: john shield's return with deley - by Bamboori - 03-24-2015, 03:01 PM
RE: john shield's return with deley - by STM1993 - 03-24-2015, 04:56 PM



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