My objection to animal-like running (on 4 legs), is that he is in his human state. He could have an animal-like edge, but he should move as a human for about 90% imo. Even werewolfs are often displayed walking on 2 legs (which I don't prefer for the wolf form though
).
Since we might all think diffirent about the way he moves, it is best if we will talk about this first, because if we don't JoHo will end up wasting his time doing sprites that don't get used in the end.
I would prefer slashing attacks for this character's base attacks (except jump attack). I think the rest shouldn't be too diffirent from the original sprites. The current running allows for a quick slashing run attack.
Less important for now:
).Since we might all think diffirent about the way he moves, it is best if we will talk about this first, because if we don't JoHo will end up wasting his time doing sprites that don't get used in the end.
I would prefer slashing attacks for this character's base attacks (except jump attack). I think the rest shouldn't be too diffirent from the original sprites. The current running allows for a quick slashing run attack.
Less important for now:
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