04-01-2015, 03:43 AM
(This post was last modified: 04-01-2015, 03:50 AM by eplipswich.)
Great to see an update to this character 
Anyway, in case nobody else knows, although this version does not have Julio being able to respawn his armor after his armor breaks, it is possible to implement that. One simply has to use hit_(whatever) to frame 49 and the armor will be spawned.
And I've highlighted this to YinYin before, but my only gripe with Julio is that his armor is susceptible to friendly fire. The thing is, I'm a fan of playing Stage Mode with multiple characters, but because of the above problem, it's most advisable to play Stage Mode with just Julio and no other teammates. I was thinking whether the armor as a heavy object could be assigned to a team, but YinYin told me it's impossible. I couldn't figure it out either. Kind of a bummer, because I think Julio would be perfect as a playable character if the armor could be assigned to a team so that it's not susceptible to friendly fire.

Anyway, in case nobody else knows, although this version does not have Julio being able to respawn his armor after his armor breaks, it is possible to implement that. One simply has to use hit_(whatever) to frame 49 and the armor will be spawned.
And I've highlighted this to YinYin before, but my only gripe with Julio is that his armor is susceptible to friendly fire. The thing is, I'm a fan of playing Stage Mode with multiple characters, but because of the above problem, it's most advisable to play Stage Mode with just Julio and no other teammates. I was thinking whether the armor as a heavy object could be assigned to a team, but YinYin told me it's impossible. I couldn't figure it out either. Kind of a bummer, because I think Julio would be perfect as a playable character if the armor could be assigned to a team so that it's not susceptible to friendly fire.