(04-07-2015, 08:37 AM)Doctor A Wrote: ...or it'd be an attack where the Nino would just rush forward and punch/kick the target before he lands. If you go with the latter, then an attack like Smash bros' Falcon's "Raptor Boost" would fit very nicely with the Nino's apparent fighting style:
http://supersmashbros.wikia.com/wiki/Raptor_Boost
We intend to make a similar move

We could do it several ways:
- You use D>J and when Nino hits the ball, his special melee attack is boosted; OR
- You use D>J and when Nino hits the ball, his 2nd ball receives a boost; OR
- We can also combine the 2 options above, so that BOTH the ball and the melee attack are boosted
The original plan is the 1st.
(by the way, more data related, you can of course have a certain character of the other team respond with a certain ball.. that isn't too hard data-wise. But how would you do it if you want to connect with your own ball (oh, how great does this sound))
Edit: ^ yes, the 2nd ball will have to be a bit slower and it has to vanish. It is an incomplete animation..
