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Another transformation problem
#5
Yes, basically you have 2 different ik8:

ik8(1):

itr part: In the spawned t3 object of the move which creates the powerup effect.
bdy part: In all basic frames of the character. (John)
ik8 dvx: has to be same as next (frame sequence, timer function will make it disappear in that case)
Purpose of the ik8: It follows John and spawns permanently t0 objects.

ik8(2):

itr part: During the move frames of the moves which will get a power up bonus.
bdy part: In the spawned t0 objects from the t3 object and ik8 above.
ik8 dvx: Begin of new move frames. (super blasts and awesome explosions stuff)
Purpose of the ik8: It activates the power up moves.

As soon as the timer of the t3 object runs out the object will disappear and it will stop creating t0 objects thus cancelling the possibility to interact with the second ik8 to benefit from the power up bonus. Unfortunately, as you perhaps know, if there are 2 Johns too close it may happen that one John can use the power up moves which the other John activated. :s
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Messages In This Thread
Another transformation problem - by Justfight - 04-13-2015, 06:28 AM
RE: Another transformation problem - by Arokh - 04-13-2015, 11:28 AM
RE: Another transformation problem - by Justfight - 04-13-2015, 01:49 PM
RE: Another transformation problem - by Arokh - 04-13-2015, 02:42 PM
RE: Another transformation problem - by Justfight - 04-13-2015, 02:48 PM
RE: Another transformation problem - by STM1993 - 04-13-2015, 02:49 PM
RE: Another transformation problem - by Justfight - 04-17-2015, 04:36 PM



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