04-15-2015, 07:42 AM
(04-14-2015, 10:00 PM)Lauli Wrote: I'm curious now - would it be possible DCwise to have all movements make small jumps to always be in line with the 2x2-pixel "rule"?
No,
LF2 already uses sub pixel movement (else the decimal places for movement speeds wouldn't make a difference).
You would have to hack the rendering of objects to snap to every second pixel instead of single pixels.
You could perhaps try to figure out which ground speeds would create a multitude of 2px/frame and stop all movement with 550 to prevent friction. I don't think you can manage this for jump arcs though. None of this really seems worth the hassle for the jerky movements you would get.
favorite dcing techniques: wpoint | double key inputs | holding back | alternate basic moves