Here we can brainstorm on ideas for the original characters, so we don't have to do this in the conversation room anymore.
Lets keep "originals evolution" for sprite concepts related to the original characters.
When an idea is approved (either by clicking "thanks" for a certain idea, or a clearly positive response), one spriter mentions that he wants to make it and he makes a topic for that character ([char] name).
Please get the ideas coming!
My ideas:
- Mark attack. Grab opponent from the ground then smash him against the ground again.
- John attack. Cast a spell that stays with the opponent and hurts him now and then (like this +- 17:30). I have to see if we can do this data-wise.
- Woody attack. He takes on a defensive pose and when the opponent attacks him head-on, he counters with a quick punch
that catches the opponent in the dance of pain (example)
- Davis attack. He jumps up and shoots an energy blast to the ground, that causes a small explosion. Can be used in a combo with dragon punch also
- Dennis/Davis attack. He rushes fordward with an elbow and kicks/punches the opponent into the air.
Lets keep "originals evolution" for sprite concepts related to the original characters.
When an idea is approved (either by clicking "thanks" for a certain idea, or a clearly positive response), one spriter mentions that he wants to make it and he makes a topic for that character ([char] name).
Please get the ideas coming!
My ideas:
- Mark attack. Grab opponent from the ground then smash him against the ground again.
- John attack. Cast a spell that stays with the opponent and hurts him now and then (like this +- 17:30). I have to see if we can do this data-wise.
- Woody attack. He takes on a defensive pose and when the opponent attacks him head-on, he counters with a quick punch
that catches the opponent in the dance of pain (example)
- Davis attack. He jumps up and shoots an energy blast to the ground, that causes a small explosion. Can be used in a combo with dragon punch also
- Dennis/Davis attack. He rushes fordward with an elbow and kicks/punches the opponent into the air.