how about we go from bottom to top in that list?
giving each char what he miss, it would be easier to give an attack to the ones that needs the most balance
(for ex, if we start with davis we will probably waste ton of times tring to find an attack that wont be either over-power or useless)
so we leave the more complicated ones to be done later
giving each char what he miss, it would be easier to give an attack to the ones that needs the most balance
(for ex, if we start with davis we will probably waste ton of times tring to find an attack that wont be either over-power or useless)
so we leave the more complicated ones to be done later
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