04-24-2015, 07:14 PM
(This post was last modified: 04-24-2015, 07:15 PM by Apocalipsis.)
Consider that making him 'grow bigger' with each transformation implies subtle but precise changes in every sprite, everytime he changes size...
So you'll end up reworking +140 sprites, twice, for something that will probably go unnoticed when playing.
So you'll end up reworking +140 sprites, twice, for something that will probably go unnoticed when playing.