05-07-2015, 08:36 PM
I don't think that the size of the itr is the problem, I have this :
for a combo attack and it's working perfectly in stage mode, no matter where I am on the stage(4 of these itrs at the same time).
Maybe it's because of your zwidth? 999 seems a bit big when 500 covers all of the z range.
Just to make sure, add the fall, bdefend, dvx, etc values, even if it's 0.
DC-Code:
<frame> 300 Finder1-1 pic: 6 state: 3005 wait: 150 next: 350 dvx: 0 dvy: 0 centerx: 215 centery: 230 hit_a: 0 hit_d: 0 hit_j: 0 itr: kind: 8 x: -250 y: -10655 w: 900 h: 50 dvx: 301 injury: 0 zwidth: 500 itr_end: <frame_end> |
for a combo attack and it's working perfectly in stage mode, no matter where I am on the stage(4 of these itrs at the same time).
Maybe it's because of your zwidth? 999 seems a bit big when 500 covers all of the z range.
Just to make sure, add the fall, bdefend, dvx, etc values, even if it's 0.
And Then Will There Be None?