(05-18-2015, 05:32 PM)Sänger Wrote: Well, is teleportation not too good for the minion itself ?His teleport to friend and teleport to enemy wouldn't be much diffirent from Woody's in terms of data. How useful are his teleportations in the heat of battle really? They don't make him much more dangerous imo. Unless you're fighting the AI, your opponent will be able to attack you before you're even done with your teleportation
(05-18-2015, 05:32 PM)Sänger Wrote: I see this minion as no ordinary, like Abobo from Double Dragon series. He is iconic character. Adding one evasive move would be interesting or make him appear behind the enemy and smack him down.
He's not ordinary, true I intended to make an attack that he could use directly after teleporting behind an opponent.
I can make a combo move with quick move initiation, in which the first attack has a good horizontal movement to fly into the opponent, with some teleports in between the combo to make it look diffirent from existing moves. I'm thinking a 3 hit combo without teleportation would be good as a base, then if you press attack he'll teleport to finish to combo.
edit: I changed the upward punch: