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LF2 2.0a Crashes but 1.9c doesn't
#1
Hi! So I was porting over some code from RLF2's Firzen from 1.9c to 2.0a, namely the D^A disaster attack. In LF2 2.0a, it crashes when I spam D^A enough times but in LF2 1.9c, it works fine no matter how many times I spam it. It ruins story mode when the AI has it use D^A enough times, crashing 2.0a. Below are the frames that matter.

Code:
<frame> 240 disaster
   pic: 83  state: 3  wait: 0  next: 241  dvx: 0  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0 mp: 60
   wpoint:
      kind: 1  x: 44  y: 49  weaponact: 31  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0
   wpoint_end:
   bdy:
      kind: 0  x: 21  y: 18  w: 43  h: 62
   bdy_end:
<frame_end>

<frame> 241 disaster
   pic: 84  state: 3  wait: 0  next: 242  dvx: 0  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\018.wav
   wpoint:
      kind: 1  x: 44  y: 49  weaponact: 31  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0
   wpoint_end:
   bdy:
      kind: 0  x: 21  y: 18  w: 43  h: 62
   bdy_end:
<frame_end>

<frame> 242 disaster
   pic: 85  state: 3  wait: 1  next: 243  dvx: 0  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\019.wav
   wpoint:
      kind: 1  x: 44  y: 49  weaponact: 31  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0
   wpoint_end:
   bdy:
      kind: 0  x: 21  y: 18  w: 43  h: 62
   bdy_end:
<frame_end>

<frame> 243 disaster
   pic: 86  state: 3  wait: 1  next: 244  dvx: 0  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   opoint:
      kind: 1  x: 38  y: 3  action: 70  dvx: 0  dvy: 0  oid: 221  facing: 1
   opoint_end:
   wpoint:
      kind: 1  x: 44  y: 50  weaponact: 31  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0
   wpoint_end:
   bdy:
      kind: 0  x: 21  y: 18  w: 43  h: 62
   bdy_end:
<frame_end>

<frame> 244 disaster
   pic: 87  state: 3  wait: 1  next: 245  dvx: 0  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
  sound: data\020.wav
   opoint:
      kind: 1  x: 38  y: -9  action: 50  dvx: 0  dvy: -50  oid: 221  facing: 30
   opoint_end:
   wpoint:
      kind: 1  x: 44  y: 49  weaponact: 31  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0
   wpoint_end:
   bdy:
      kind: 0  x: 21  y: 18  w: 43  h: 62
   bdy_end:
<frame_end>

<frame> 245 disaster
   pic: 88  state: 3  wait: 1  next: 246  dvx: 0  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 44  y: 49  weaponact: 31  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0
   wpoint_end:
   bdy:
      kind: 0  x: 21  y: 18  w: 43  h: 62
   bdy_end:
<frame_end>

<frame> 246 disaster
   pic: 84  state: 3  wait: 1  next: 247  dvx: 0  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 240  hit_d: 0  hit_j: 0  hit_Ua: 240
   wpoint:
      kind: 1  x: 44  y: 49  weaponact: 31  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0
   wpoint_end:
   bdy:
      kind: 0  x: 21  y: 18  w: 43  h: 62
   bdy_end:
<frame_end>

<frame> 247 disaster
   pic: 83  state: 3  wait: 1  next: 999  dvx: 0  dvy: 0  dvz: 0  centerx: 39  centery: 79  hit_a: 0  hit_d: 0  hit_j: 0
   wpoint:
      kind: 1  x: 44  y: 49  weaponact: 31  attacking: 0  cover: 1  dvx: 0  dvy: 0  dvz: 0
   wpoint_end:
   bdy:
      kind: 0  x: 21  y: 18  w: 43  h: 62
   bdy_end:
<frame_end>

Any help would be appreciated. :D
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Messages In This Thread
LF2 2.0a Crashes but 1.9c doesn't - by Blade - 05-20-2015, 02:36 AM
RE: LF2 2.0a Crashes but 1.9c doesn't - by YinYin - 05-20-2015, 07:31 AM
RE: LF2 2.0a Crashes but 1.9c doesn't - by Blade - 05-20-2015, 04:15 PM
RE: LF2 2.0a Crashes but 1.9c doesn't - by Blade - 05-20-2015, 07:14 PM
RE: LF2 2.0a Crashes but 1.9c doesn't - by A-Man - 05-21-2015, 05:26 PM
RE: LF2 2.0a Crashes but 1.9c doesn't - by A-Man - 05-20-2015, 06:30 PM
RE: LF2 2.0a Crashes but 1.9c doesn't - by Blade - 05-20-2015, 11:49 PM



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